Training_tags Articles About Games
3.1 Info Incoming2010-02-25 00:00:00bonus to the hunter.
Piercing Shots this talent has been changed. Your Aimed, Steady and Chimera Shots cause the target to bleed for 10/20/30 of damage dealt for 8 sec.
Sniper
Training this talent has been ...
Don't Rely On Your Teammates For All Information2009-04-02 00:00:00Teammates will not always let you know what they or the enemy is up to. If you see your teammate is lacking in recon, step in and do the recon yourself. Your Teammates are youHelp your teammate as if they are yourself. Do not be cheap when sending reinforcements to your ally by holding back because you want to save them for yourself. Typically good teams will send all their units to save a town if the entire enemy team is attacking it. If only a few enemy players are attacking a town you can send less allied players to save the town. Don't be afraid to use Town Portal ScrollsDon't ignore attacks just because...
FFA TIPS 6_82009-04-02 00:00:006) Build the "right units", learn what units to make for each type of player. If you see a Night elf player going for Chimaeras and Hippogryphs, then build the correct army and kill the Night elf player. Then figure out your next target and what units to make next. Kill your own unneeded units and then create your next "ideal" army. I have round 5 or 6 "army templates". I use a different template based on who I'm fighting. It's better to plan your entire army vs. a single player (who should be your largest threat). With the right army + good micro your 80 food army will kill their 100 food army. You will might need to deal with a 2nd army which might be made of units which is a counter to your own army. Good scouting and a few towers can buy you some time to allow you to switch to the correct units. This is tied back to rules #1 and #2 and predicting who and when you will be attacked. If you are caught off guard by another player then it's your own fault. 7) It's important to adapt. One of the most useful items in FFA ga...