When I heal I generally mitigate spike damage with a rejuvswiftmend bause it's between 4k-7.5k depending on arit or not, or if I need to push even more healing its rejuvsm, NSRegrowthRejuv or bloom. That way I'm dropping a quk two burst heal with a form of HoT heal to follow. The one thing I've heard though is some grumblingrumors as it may not be true is that lifebloom is
getting a slight nerf to the amount it ts for. If this be thease, as it alsy may not be thease, I think keeping 3 blooms, rejuve and regrowth is going to be more important than ever.
raid healing a tank, you will generally have a full stk of lifebloom, rej and regrowth running on the tank all the time. generally rasting regrowth if you think you need to top him off,
and ofourse paying attention to your lifebloom stks. obviouslyasting rejuv and immediately swiftmending it is ineffient, but just about anything you do in order to deal with burst damage will be ineffient. having all your hots rolling at all times allows you simply swiftmend immediately and then rast rejuv or beginasting regrowth or even healing toh. bursty fights aren't a druid's forte, and this is really only a problem in 5mans and pvp where youan't simply let the paladin take over for a bit. to tell the truth, druids are simply the best at raid and off heals. bause of healing toh's HPS, a few druids who must main heal during bursty fights forgo treeformompletely and simply spam healing toh with lifebloom between. this is extremely mana intensive, and paladinspriests have a slightly harder time dealing with raid damage too. it's not that druids are iapable of main healing during bursty fights, but otherlasses are better at it and we're better at raid heals. i personally would absolutely never waste nature's swiftness on a regrowth. if youanast anything instantly, you would always want to use HT instead. even if it broke your treeform. lifebloom got a nerf of 10% to total healing done i think? most of the
nerf was on the period healing done, but i don't have any soues and i don't know mh more than this really. i haven'tared enough to bother looking into it more sie a 10% drease in my lifebloom is prtally nothing and i don'tonsider lifebloom to be my most important healing anyway. in wotlk, you will have so many other options that lifebloom simply bomes a bkground mhan where you uoniously keep the stk rolling and then spend your attention diding who to throw regrowthnourishrejuv on. i'momming out of theloset offially as a regrowth fanat. ever sie the pah where its manaost was dreased 20%, it's been the golden druid spell that it was always meant to be. in my mind, surpassing even lifebloom (even though i know most of the druidommunity worshs lifebloom as god). in my partular raid group, i offraid heal with a paladin on main heals. those times i'm not with mylose raid group, i'm raiding with various other flash spam, and they universally overwrite lifeblooms -- i've absolutely never seen my hots not be overwritten by flash spam in "pug" raid groups. and even with mylose group of friends, sometimes the paladin is just mindlessly spamming flashes and we no doubt step on eh other toes
oe in a while (you got lifebloom in my tank! you got flash in my raid! ... oh... this is quite ne, really...). the pshologal efft regrowth has is that other healers in the raid see the target's health bump up and they know that someone else is paying attention. in the end, i find that regrowth simply gets more healing done and ofourse does it faster than lifebloom. the mana isn't
really a problem even though regrowth still isn't as effient as almighty lifebloom. but with 500+ mp5, i'm never the one who needs the innervate, and i very rarely ever need a pot. my sympathies for the holy paladins out there.
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Friar RareBeastSageUser's Journal1433
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